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Minimalism or Game: Discover the real-world architecture in Monument Valley

Turkey Architecture News - Jul 01, 2015 - 15:34   10094 views

Minimalism or Game: Discover the real-world architecture in Monument Valley

Left: Screenshot from Monument Valley, via UsTwo. Right: La Muralla Roja housing project in Spain by Ricardo Bofill. Photo courtesy of Ricardo Bofill, via ArchDaily.

Designer and critic Alexandra Lange criticised the most famous game ''Monument Valley'' in terms of architecture, human-movements, flowing spaces and history.

Welcome back to Critical Eye, Alexandra Lange's incisive, observant, curious, human- and street-friendly architecture column for Curbed. In a special installment of her monthly column, Lange delves into the virtual netherworld for a look at the iPad-friendly architecture of the blockbuster game Monument Valley. And stay tuned for next week's regularly scheduled programming as Lange hits the street for more IRL architecture observation.

Minimalism or Game: Discover the real-world architecture in Monument Valley

Left: Ascending and Descending, by M. C. Escher. Lithograph, 1960. Right: Screenshot from Monument Valley, via UsTwo.

Minimalism in architecture means smooth surfaces, a limited color and materials palette, a refusal to clutter or adorn. Minimalism builds the should-nots into its structure—if you need to #Konmari afterward, you're not listening—setting out a lifestyle that may be difficult but should reward you with a living space of monochrome dishware, right-angled benches, and columns of natural light. It may result in a building that looks of another world, absent the irrationality (and dirt) of what we commonly refer to as real life......Continue Reading

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